CP102 Chapter 1 T/F

Autonomy is the feeling of confidence and excitement from seeing your own skills progress.
FALSE
Purpose is the simple understanding that you are working for something larger than yourself
TRUE
Cognitive surplus is the combination of leisure time and creativity tools.
TRUE
Zipcar is an example of ownership.
FALSE
Crowdfunding is asking for large donations from a few people.
FALSE
The AT&T mobile app that lets customers report locations where there are gaps in service is an example of crowdsourcing.
TRUE
A virus is electronic junk mail.
FALSE
You cannot be computer literate unless you have knowledge of higher-level computer skills, such as computer programming.
FALSE
Hardware refers to the programs that give instructions to the computer.
FALSE
Computer forensics analyzes computer systems in gathering potential legal evidence.
TRUE
Hospitals use nonimplant versions of identity chips on the wristbands of all patients.
FALSE
Affective computing is a field of study focused on the managing, processing, and automatic retrieval of information.
FALSE
Mastery of software programs, such as Adobe Illustrator and Corel Painter, is essential to creating digital art.
TRUE
Information technology is the study of managing, processing, and the automatic retrieval of information.
TRUE
Examples of information technology careers are telecommunication and software deployment.
TRUE
VeriMed can be used to keep Alzheimer’s patients safe.
TRUE
The National Center for the Analysis of Violent Crime database enables detectives to analyze information about similarities between crimes.
TRUE
Data warehousing is the process of searching large datasets to find patterns.
FALSE